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Blind, A Machinima [WoW]

Thursday, January 01, 2009

Written by: Melaisis (via That Videogame Blog)

Even if you’ve only recently emerged from your sensory deprivation chamber, you’ve probably heard of Machinima, the art of creating miniature animated flicks from the nuts and bolts of existing gameworld graphics engines. This emergent genre of film is a testament to the ingenuity and creativity of gamers, but it’s also sometimes a testament to these same individuals’ inability to manipulate characters or organize storylines beyond a silly dance or witty repartee.

That’s not the case in Blind, a World of Warcraft-inspired vignette from Percula that delivers all the action of a Bruckheimer blockbuster. It really showcases what a dedicated and determined machinimators can create using just the in-game tools at their disposal. The manipulation of the characters is masterful and the editing of the action is energetic, though I did prefer the second viewing in which I muted the sound. If only someone could combine the frenetic pacing of Blind with the clever dialogue of wildy-successful but action-deprived Red vs. Blue, they’d be sitting on a machinima goldmine.

Mel's Opinion: J-pop soundtrack!? A battle scene stolen straight out of Final Fantasy 8 (including scarring)!? This may look pretty, but deep it ain't.

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Article Posted: Thursday, January 01, 2009 at 02:51.
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  1. Blogger Andy | 1/02/2009 5:32 PM |  

    This is what happens when you get brilliant minds and subdue them to too much anime and world of warcraft.

    Regardless, great animations. I presume they used that WoW model stuff. If only they picked a better soundtrack and made it more original.

    They missed the part where the Death Knight walks over and spams Howling Blow and death and decay untill all that is left is some small writing that reads "HK SCOUT".

  2. Blogger Melaisis | 1/03/2009 2:22 AM |  

    LMAO

    dere be truth to that :P