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The Great EA Download Manager

Thursday, July 09, 2009

Written by: Scott



I was going to do a piece on The Sims 3. Perhaps it would have been a review. Perhaps it would have been a diary. Although I think I may have lost the will to live (or simply died of natural causes) by the time it finishes downloading.

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New Music Wednesday #2

Wednesday, July 08, 2009

Written by: Scott



Its that time of week again folks! Instead of going out of my way to spread hate and bitchiness in my former private blog, Wednesdays have become a place for me to suck up to new music artists. Let's start off with a song from Steven Seagal, before it gets taken off YouTube (is he even on a proper record label?).


Its not a bad song. He kinda sounds like Bruce Springsteen, except with more throat cancer. I was going to put a video of him singing live up, but I simply can't find one. Most of the clips from gigs are of his wailing guitar solos and they're all in low quality. Talking of low quality music videos from people who can arguably 'sing', here's Fergie singing Heart's Barracuda in concert. Its to an audience who appear not to know what to do. Some people are clapping. Some people have given up. The video reaches a low point when she starts doing cartwheels on stage. See for yourself.


Finally from YouTube, I was going to embed this video from ITN which compares Michael Jackson's funeral to Princess Diana's. However, even I figured that would be in bad taste (something the producers still haven't worked out) so here's an interview I had with Sony BMG earlier this week about why they're so pissy about copyright.

Scott: My name's Scott Constantine, and you join us today in The Three Rs' Golden Palace (one of two). I'm here with CEO of Sony BMG, Rolf Schmidt-Holtz. Today Mr. Schimdt-Holtz (abbrivation 'SHITZ') tells us precisely why Sony are so against thirteen year-olds uploading Jonas Brothers videos to YouTube. Except the Jonas Brothers are on Hollywood Records. Not that I know that. Mr. SHITZ, why are you such an arsehole to the fans of good(?) music?

Mr. SHITZ: [THIS SECTION OF THE INTERVIEW HAS BEEN REMOVED TO DUE PENDING APPROVAL BY COPYRIGHT HOLDERS]

Scott: I didn't know he could play the violin!

Oh, I might as well throw in this song from YouTube which has yet to be removed too. Its a Martin Kember single, featuring R 'n' B legend Rob Allen. Catchy as Hell.



And finally...

For all you Spotify users, here's a playlist that JesusTheSecond 'highly recommends'*. Until next week, music lovers!

*May not be an exact quote.

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Facebook Quiz Fallacy

Tuesday, July 07, 2009

Written by: Scott

'How well do you know your friends?' is a great little application on Facebook. It tests you on questions based off the details on your friends' profiles. Its all automatically generated and, for the most part, works really well. However, it can bring up some bad questions occansionally. See below for a great example.

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Love/Hate, Nano-Machines and I

Monday, July 06, 2009

Written by: Oddy

I am a massive fan of Metal Gear Solid, in fact, massive doesnt quite cover it. And when I was playing Metal Gear 4 a while back I had some musings about the Nano-machines they showcased oh so often. I know Metal Gear Solid isnt exactly hot news, but I did warn in my introduction that I'd be more random than topical. Anyway, on with my point. Are all nano-machines like tiny ground up fragments of God or something? The magical little critters can apparently be addapted to sort out any possible problem you might maybe one day encounter. Want to survive in sub zero temperatures? Nano-machines for that! Want to controll your millitary personel and have up to date combat data on them? Nano-machines! Want to make a freaky ass blood sucking not vampire effeminate enemy who just won’t go away...ever? Nano-bloody-machines!

Now, I know that Metal Gear isnt exactly a bastion of truth and logic, what with the psychic bosses and the bipedal battle tanks everyone is building, but for some reason the nano-machines annoy me way more than than the other stuff. There is no way that any number of them could magically fix your brain after you take like a bullet to the forehead, it just isnt possible. And even if it were possible to magically fix someones brain with teeny tiny machine things that magically live in your body and dont shred the hell out of all your internals then I’m sure it would take longer that like, half a minute. The human brain is a very complex thing, and if that had it at arealistic time the rest of your body would have died from like, no oxygen a long time before the ol’ grey matter gets a re-boot.

And although I hate how nano-machines have been presented in Metal Gear I find myself feeling the sooner they invent the in real life the better in my book. I’ll get the a whole host of them put in me and I’ll go fight one man wars. Go to Iraq and Afghanistan and win the “wars” by running up to enemy soldiers and meat slapping them until they die or surrender in shame. I get shot up a whole bunch? Like it matters one bit anyway, the nano-machines will fix that right up for ya!

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No Writing Is Better Than Bad Writing [Videogames]

Sunday, July 05, 2009

Written by: Scott

Hey guys. Today I'm going to talk about something that should be important to all gamers. The design of most blockbuster games comes down to the writing behind it. For almost twenty years we've seen some great stories being told through this great medium. So what gives people like Rhianna Pratchett the right to say that writing in games is shit and we need more of it? This is a lady who has written for games such as Overlord and Mirror's Edge. She talks about the need for concept and content variation, but both of her games have included neither. The former was infamous for providing the player with lacklustre moral decisions and poor humour. The latter hardly held any narrative what-so-ever and was let down by bloody infuriating indoor sections. Is this woman qualified to speak openly about how she thinks this side of the industry sucks? I don't personally believe so; not until she actually plays some other games.


To begin with, we have to consider if games actually need writing. Its no secret that one of my favourite games for the PS2 is Shadow of the Colossus. For those of you who have been living under a rock, the game follows an adolescent and his horse as they traverse a varied landscape, killing huge bosses so the boy's girlfriend can be brought back to life. There's not a great deal of narrative to it and any exposition that the player is given has been heavily theorised upon. Most of the backstory comes through vague hints and overanalysis of dialogue, of which there's about twenty minutes throughout the entire thing. Does this stop SotC from being a good game? No. The developers have obviously let players conceptualise their own ideas about what the characters were really there for and, in a way, they've given a very personal experience to each gamer. If you play some linear bullshit, then there's little space to really think about what's going on for yourself.

Pratchett incorrectly identifies games writers as a new position on production teams. I can name tonnes of franchises and standalone games that have had heavy influence from great creative talent from Day One. Final Fantasy springs to mind, where each game is written by a bloke who gets a golden throne in Square Enix's conference room. While I believe that FF games tend to get weird as a two-headed goose by the halfway mark, these people obviously value their writing staff and contrast Pratchett's beliefs totally. Even Western companies have a tradition of appreciating good writers.

Valve have a talent of intertwining narrative with gameplay. I won't bring up the obvious examples of this in Portal, but even in Half Life 2 you're not sent on pointless quests. Instead, you seek out people. These people and their environments give you a little more exposition about the story at regular intervals. In an ideal world, this is how all games are written. In both the likes of Overlord and Mirror's Edge, you basically work from a hub and are sent out on missions to... do stuff. There's no flow to the story there. Its just a series of different scenes loosely connected by other characters going 'OMG, ITS SO IMPORTANT YOU GO DO THIS!'. A lot of games are guilty of this and lack any real hint of momentum to drive the story forward. Gears of War, a game that would otherwise be identified as 'Hollywood trash', seethes with motivation to keep the player going. When it comes down to it, isn't that the purpose of games? If the player has no reason to keep playing, then the writers have done a bad job. You could be the best writer in the world, but if playing bores me I'll turn the game off.

Writers and writing itself is not necessary for a game to be good. Developers realise this. It is exactly for that reason that some writers are only drafted on at the last second to tag a story onto a novel gameplay concept. Mirror's Edge is a great example - that was built and sold around free-running. Of course they didn't need a writer. Hell, does anyone play EA games for the great character development? Whining about games needing writers despite them selling well is futile, and pretending the medium is just like a film is bloody ridiculous. Gameplay is the bedrock of a good title and the writing should work alongside that to provide a great experience.

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On the videogame movie

Saturday, July 04, 2009

Written by: Thor

Videogames are immensely popular. So, too, are movies. To your corporate executive, combining the two is a dream come true. To your savvy fan, combining the two is cruel: it gives so much hope and delivers so very little. Recent game-to-film adaptations have included Resident Evil, Max Payne, Hitman, Doom, Tomb Raider and there are many coming up (Gears of War, Halo, and a Pac-Man film was announced in 2004). Of those five examples, none of them get higher than 35% on Rotten Tomatoes. The videogame adap is a byword for awful films.

Hollywood Reporter is reporting news that looks set to continue this trend valiantly:

Universal has won a four-studio bidding war to pick up the film rights to the classic Atari video game "Asteroids."
Yes, you read right: Asteroids. The videogame where you, a small triangle, shoot pixels at large blobs. It is one of the simplest games you could possibly imagine. And yet, four studios were bidding for the film rights. What do they see in this concept?

Rare photo of Hollywood executives destroying original ideas

Actually, there's quite a lot of potential. They could come up with any generic sci-fi story and so long as it contains a triangular ship blasting asteroids, they can rightfully slap "Asteroids" on the box. However, this does not at all guarantee any sort of decent film or good quality. It means, quite probably, a sub-standard film with some top-rate Atari branding. At best, it's going to be a rehash of Armageddon.

Do not despair, though, because I've got some ideas for even better films. Hollywood, just email me at thor@thethreers.co.uk!

Pong
Directed by Tim Burton. Johnny Depp stars as a lonely, broken tennis player called John Pong. After losing a championship final, he tries to overdose on many illegal drugs. Unsure whether he's dead, alive, or in some sort of middle ground, Pong knows only one thing: he needs some sort of resolution to take him back to the land of the living, or to the afterlife. To do so, he must use all his tennis skills to beat his opponent - a mysterious white monolith that can match nearly his every move. Eventually, he triumphs and gets his resolution. This being a Depp/Burton film, he doesn't go back to life.

Tetris
Evil Soviet Christopher Walken is a terrorist, and all that stands in his way is good American Tom Cruise. Walken has infiltrated a construction company (called Tetris, naturally). working on a new government building - and is hell-bent on ensuring that it doesn't get finished. First, he creates an "accident", giving the workers oddly-shaped blocks to work with. When the patriotic, hard-working American folk continue with their work, Walken rigs the the construction work with explosives - if a fully-formed line of blocks is present, bombs will explode! Cruise, on behalf of blue-collar America, must ensure that gaps are left in the building, thwarting Walken's plans. In the climax, Cruise throws Walken through one of the gaps shouting: "Let's play Tetris, motherfucker."

Space Invaders
In a sequel to Independence Day, Will Smith is assigned to the UN's anti-alien taskforce. Suddenly, lines of alien baddies descend upon the Earth. There are three strategic bases: one controlled by Smith, and two others controlled by lesser stars. Slowly but surely, the other two are destroyed - and Will Smith launches a final assault against the alien foe in a battle for the planet.

The Sims
Truman Show-esque, in which Christian Bale ("Dad"), Sandra Bullock ("Mum"), Shia LeBoeuf ("Son") and Dakota Fanning ("Daughter") play a family living in a blissful suburban estate. A crazed man (Christopher Lloyd) enters their house and tells them that their life is a sham, ruled only by a super-powerful megalomaniac, who is keeping them as an experiment. The megalomaniac - Malcolm McDowell - is enraged by this, and sends minions to quietly remove Lloyd from suburbia - but then the family start to fight back...

Sonic The Hedgehog
DreamWorks' latest CGI effort, with Samuel L Jackson voicing Sonic and John Lithgow as Robotnik. Evil scientist Robotnik mistreats his hedgehog through a series of cruel experiments - culminating with genetic engineering. Unwittingly, he creates a beast with the body of a hedgehog, but blue, with the speed of a cheetah and human vocal chords. Now, it's the ultimate revenge as "Sonic" (named because of the experiment codename, SOphisticated New Independent Creature) takes on his former tormentor - by chasing him!

Come on Hollywood, give me a job.

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GivesMeHope - Missing The Point?

Thursday, July 02, 2009

Written by: Scott

A while ago, Thor made this rather thorough write-up of the upcoming community website, FMyLife. The point in FMyLife is that you post something bad that happened to you during your day so others can rejoice in your misery. Its the very definition of schadenfraude; taking pleasure from other people's pain. Simulateously, FML functions as some sort of twisted counselling service, allowing you to express your anger at the world with others in an entertaining and impersonal way.


GivesMeHope appears to resent FML, though. The idea behind GMH is that people post acts of happiness and altruism they see around them. Its a nice idea and something I wouldn't usually oppose, but their purposeful parody of FML is a little... idiotic. The creators obviously think that FML is some sort of Internet Hate Machine, and not must be praised if it highlights how much the world sucks. GMH proposes that FML is built on selfish ideas, and we shouldn't approve them in today's society.

However, as I pointed out earlier, FML does a brilliant job of making people think 'Hell, my life is bad, but not as bad as this guy's!'. The site perfectly demonstrates that things always could be worse. In this way, it makes all our lives better. While GMH's duty is obviously to prove that nice people exist in the world, it focuses more on being lucky. In the older posts, there's emphasis on people randomly being given money on the street, or their life-long crush asking them out.

What? Those cases don't 'give me hope'. If I were those people I'd get a bloody job and grow some balls. Surely if I want to be you in these sorts of situation, then its making me feel worse?

Furthermore, isn't it a bit outlandish to call FML selfish if GMH goes to lengths to serve as a marketing tool for the so-called 'Operation Beautiful'? On every page of posts, there's at least one link to the site, where fat people leave Post-It notes around various fashion establishments claiming that everyone is beautiful. These folks leave impersonal, vague messages to passers-by proclaiming how people in modelling are really not all that beautiful at all.


Really? Well I've never had sex with a fat girl who is a little too secure with her own appearance (although some of you will contest that). Nor do I know any good-looking males who have done. I realise that Operation Beautiful is about getting women to accept themselves for who they are and not wish to live up to horrendous media stereotypes. While I respect the work OB is doing, its only a drop in the ocean and people will continue to pursue the dream of being thin. Besides, someone telling you to smile and cheer up when you're feeling your worst can make you feel even crappier. OB simply isn't realistic enough for my tastes, and I feel some of the people jumping around proclaiming how good the world is should be put in a straight jacket.

GMH is a little less drastic than OB and thus is a little easier to read. However, cases like this one make me cringe slightly.

"Today, I stopped at a local used book store that is located on a pretty bad street in my neighborhood. Bringing my books to the front of the store, I met the owner, a quadriplegic man who asked me to put the money for the purchase into his front pocket. He has ran the store for 3 years and never once been robbed. GMH."


Maybe no one ever buys from there? Maybe the criminals in those parts have respect for him? Maybe he has a shotgun under the front counter? Just as people pick apart stories in FML to try and spot fakes, we must try to judge just how realistic GMH's stories are and what they actually give to the reading audience. If I were a used book shop owner reading the above case, I'd be happy. Otherwise, I can't relate to it for shit. GMH's inability to evoke empathy in us heartless bastards will be what eventually causes it to fail.

GMH does bring a smile to my face occansionally. However, it fails to provide the feeling of 'hey, I'm glad I ain't you!' that FML awards readers. Furthermore, GMH's anti-FML sentiments make me lose respect for the whole site; Its as if they've missed the true point behind FML altogether and only taken it at face value. Its the guy who calls a blog purely about someone's life 'egotistical' or the webcomic author who has to explain each of his jokes with an end panel. GMH has potential, so long as they don't turn it into some sort of bloody campaign for universal happiness.

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The Duke Nukem Forever List

Written by: Scott

A while back, I discovered this little site. Its basically a few lists put together, of things that have happened since Duke Nukem Forever was announced in 1997 and eventually cancelled in 2009. The site is quite America-centric, but its quite interesting to see what the team could have accomplished in the timespan. Such examples include bringing out the entire Half Life game and its sequels, seven Final Fantasies and so forth.

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Limp Bizkit + More Bands Confirmed...‏

Wednesday, July 01, 2009

LIMP BIZKIT AND 15 OTHER BANDS ADDED TO SONISPHERE! *

JAGERMEISTER 4TH STAGE UNVEILED WITH THE DEFILED, HEAVEN’S BASEMENT, YOUNG GUNS, EXIT 10 and MORE

BLAKFISH, FAILSAFE, FLOOD OF RED, SYLOSIS, TELEGRAPHS, LAUREN HARRIS and RISE TO REMAIN to play BOHEMIA


After hearing the rave reports of their recent festival performances throughout Europe, being inundated with requests on the Sonisforums, and blasting “Significant Other” at full volume, it is with great pleasure that we can confirm LIMP BIZKIT will be taking the stage at Knebworth on Sunday 2nd August. This year’s reformation is one of the most talked about comebacks in recent history, and if their storming set at this year’s Download is anything to go by, is set to be the most successful reformation of the year. Frontman Fred Durst comments: “We are honored to be a part of such an event as Knebworth and even more excited to be returning to England so soon. UK rocks hard!!”

We can also announce the inclusion of a brand new stage at Sonisphere to be hosted on the Jagermeister truck, showcasing the hottest unsigned new talent the uk has to offer. The ex army truck has been dramatically transformed by Jagermeister into a mobile Rock paradise.

On the Saturday, BLACKHOLE, EXIT TEN, FIN, ME VS HERO and THE DEAD FORMATS will plough their wares, with DEAR SUPERSTAR, HEAVEN’S BASEMENT, THE CRAVE, THE DEFILED and YOUNG GUNS flying the flag for the best of British Rock talent on the sunday.

As if further evidence of just how hard the UK rocks is needed, we can confirm another 5 acts at Bohemia's music stage. On the saturday, self styled brummie hardcore mob BLAKFISH, MTV2 MySpace chart heroes FAILSAFE, Glasgow screamo rockers FLOOD OF RED, new thrash heroes SYLOSIS and Alternative rockers TELEGRAPHS will be validating Mr Durst’s statement. Fresh off a mammoth world tour with Iron Maiden, Rock chick and festival veteran LAUREN HARRIS will be keeping it loud on the Sunday, alongside fierce thrashers RISE TO REMAIN, who made their festival debut tearing Bloodstock attendees a new one last year

The SONISPHERE is ever closer, the line-up nearly complete, but there are still a couple of special announcements to come - watch this space! NEXT WEEK

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New Music Wednesday

Written by: Scott



Welcome to a feature that has a shorter predicted lifespan than Thor's 'Cut The Fringe'. Since what I usually do on Wednesdays has now finished, I figured I'd fill up the time by sucking up to local and national music acts instead. This is especially useful, given the potential future direction of our business prospects.

First up is Josh Cunningham's fabulous new mix, called 'Sun's Fun'. Its a free download and includes artists such as Deadmau5, La Roux and Basement Jaxx. JC's style has changed since his first big release, aiming for more of an underground, dubstep approach.

Second is an act that JesusTheSecond (or however you arrange his name) spotted just today. Her name is Imelda May and she sings a lot of blues/country and western. You can listen to her entire album on Spotify for free here, assuming you have it installed.

Next up is a quick plug of Nicola's recent post, where she went to see Take That live. Check it out for some pretty good quality pictures and a full narration of events. While you're opening tabs, check out my equally good post(!), where I embed an epic mix of Kid Cudi and 30H!3.

For those of you who do only read this blog for the videos, check out these two. The first is the origins of recent meme 'Interior Crocodile Alligator' by Chip Tha Ripper freestyling. The second is a considerably better track. Its Kanye West and Patrick Wolf lookalike collaborating on a new song called 'Supernova'. Check them both out.




Assuming at least some of you are attending Indiependance Day (even readers of The Three Rs have to get out of the house sometime, right?) then I highly recommend you check out (and add) the bands on MySpace before you go see them. Have a deek at The Mandigans, Third Time Lucky and The Scandals.

And finally...

A few weeks back I plugged an upcoming House artist known as 'Pete Dirts'. Today, I bring you a playlist of all of the suspiciously old bloke's recent tunes. Have a listen to this old timer's tunes and leave your comments in the appropriate section.

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The Decline Of Gaming, Possibly Of The Video Variety.

Tuesday, June 30, 2009

Written by: Oddy

Now, don’t get me wrong, in their hay day Nintendo rocked. In fact the N64 is probably my favourite console ever. Days spent with friends desperately truing to find more stars in Mario 64, or power sliding to victory in Mario Kart are still some of the fondest memories I have. But that’s in the past, and modern Nintendo could well be the downfall of the modern games industry. And do you know why? Well of course not until I tell you, and I’m about to do just that.

People who have played video games for a long time have come to expect some quality from their games. Be it platform; beat ‘em up, FPS, RPG, gamers who’ve been around long enough to know what the 64 in N64 stands for have evolved with the games. We’ve been through the dark murky waters of the yester years, weathered bad titles and rode of the success of good ones. For every classic there were three very bad titles. But when something was good, it was mind blowing. And real gamers (and I call them that for a reason that will become apparent) have come to know a level of dedication and, well, love for the job from games manufacturers. A sense that getting up on a morning and going to work was a real joy for the development team. Lately however, something has gone awry, and it seems that standards are slipping. And I blame Nintendo.

Since Nintendo released the Wii, a console that requires virtually no skill to play, there has been an influx of people who call themselves gamers. It’s suddenly cool to be nerd, people who’s only knowledge of games coming from the balance board Wii Fit brand of games. At the same time Nintendo realised they didn’t have to try hard anymore with new games released. Just make some cutesy family game, slap on a celebrity endorsement and its easy money. And people lap it up, because to them it’s good gaming, because they don’t really know any different. However this is having a knock on effect with the rest of the games industry, because it’s not only the Wii that’s got newbie’s hooked. Unfortunately the bland and mediocre virus of Nintendo is catching on.

Now I’m not going to say that all new games are crap, and that everything made years ago is a shining example of how things should be, because that’d be wrong. Kind of. It seems that something has been lost in the games development world. Quite a lot of games pushed out at the moment are made with the new fan base in mind, meaning they developers can call it in really. They don’t have to put in the effort to out do themselves like they used to do with a smaller audience. Back in the day a game had to beat all its predecessors, now most of the people who’re buying the games don’t have anything to compare newer titles to, and it’s killing the industry. If you look at a lot of modern titles, really look at them, totally new games, there’s something missing from them. I mean, some titles are unaffected by it. Sports games, for example, can’t really cock them up can you? And regular shooters like Call of Duty. But look at brand new titles, and there’s always something missing. They just seem bland in their execution, almost like all the new ideas have been used and now the developers have to rely on some pretty mediocre concepts. I.E. space marines battling for the sake of humanity against an alien menace wearing power armour. And I think it’s because developers know that they don’t have to work so hard to sell the games, because the audience is so much bigger now. It doesn’t matter if all the die hard fans complain, they can afford to loose them, and still be making money. Which is a shame.

Also, a lot of companies seem to be obsessed with revolutionising things. Now, I’m a massive fan of RPG’s, Final Fantasy being my number one. Now, since the move up to PS2 and the change from Square Soft to Square Enix they’ve constantly being trying to improve upon a pretty solid formula for a game. The new battle systems are a prime example. To me, and this may just be to me, but it seems like all the time in development goes into figuring out new and complex ways to fight. I’m sorry, but an RPG is supposed to be character and story driven, combats just something to link one side quest to the other, and string together the cut scenes and story development. It’s just there to keep us busy whilst we run from one side of the map to the other. To me it seems like progress for progress’ sake. I know its good to keep trying to push the envelope and try new and interesting things, otherwise things will become stale, but I just don’t see how it’s working. Since Final Fantasy 10 (arguably, some will say that 10 was the start of the suck) the series has gone downhill, and pretty much every game since people have bitched about because of how stupid things are, mostly because of the infuriating characters, or the ludicrous combat systems. To me it seems clear what fans want. Male protagonist saves the princess using turn based combat in a fantasy setting. Okay, that’s a little cliche even for me, but to be fair it’s better than Final Fantasy X-2...Sometimes keeping things simple works better, sometimes change for changes sake is just a waste of time.

It’s a shame that in a time when technology is advancing at such an astonishing rate I’ve become disillusioned with my favourite past time. In these days of better graphics and more power the games should be getting better, not worse, which is sadly what it seems like to me. To be fair I think the graphics play a part in it too. Since graphics are now a big part of the product as a whole its almost like time and effort from scripting and story into improving graphics and buffing them into a mirror shine, neglecting the bits of a game which makes it fun. I’d sacrifice all the modern graphics in the world for games that were actually entertaining.

Phew...that was all a bit serious and ranty wasnt it...service as usual next week when I discus the growing threat of the eternal moon war between moon ninja, moon Nazi and raptors.

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Take That 'The Circus' Concert Review.

Monday, June 29, 2009

Written by: Nicolaaaxo

Warning: This post may or may not be written by a Take That Fan Girl!

On the 27th of June at 00:30, me and my best friend Claire (we are HUGEEEE Take Thatters!) arrived at entrance 11 of Lancashire County Cricket Club. You may be thinking this is far too early, but when you are this excited to see someone, you would wait up ages to see them. We counted up that we stayed awake 40 hours from waking up Friday morning to getting in Sunday morning, hardcore ;)

So after a cold night.waiting outside the gates of the Cricket Club, we were let in to the holding area at 10, waiting a further 6 hours to be let in to the stage area at 4. Me and Claire were 8th and 9th to be searched and scanned and we were able to sprint to the front to wait another 4 hours till 8 to see our beloved boys. It was planned that we would see two support acts, Lady GaGa and Gary Go, but GaGa pulled out at the last minute, leading to 50,000 people shouting their boos at the HD screens. Gary Go pulled out all the stops in his act, singing beautifully and happily and interacting enthusiastically with the crowd. He even sang a cover of Lady GaGa's 'Just Dance,' which everyone in the crowd sang along to, albeit still being annoyed. Only after he finished it started raining extremely heavily, leading the crowd to believe that Take That might cancel. However, after a long pause, The Ringmaster announced that Take That wanted everyone to put down their umbrellas and that they would get wet with us all. What Take That said, we happily followed!

 

Take That came out in a mysterious, but quite obvious way, being hidden behind huge balloons, which were released to reveal the boys, dressed in simple jeans and black T Shirts. The first song was 'Greatest Day' which seemed quite fitting because it actually was the greatest day of mine and Claire's lives! 'Hello' was the next song and Mark's first solo of the night, leading to Claire going completely crazy! By this time i was in tears, i had seen my Gods in the flesh! Mark sang amazingly, the passion just ran through his veins, the look of happiness on his face was heartwarming to see. 'Could It Be Magic' and 'Pray' saw dance moves that emulated the originals back in the day, they still had it ;) 'A Million Love Songs' caused me to shed even more tears and had the crowd waving along with the boys, mouthing every word, you could really see that Gary meant every word of what he was singing and he sang it with so much enthusiasm and passion. The next song was 'Back For Good' and from the B Stage water was sprayed over the boys just like the video and it was nice to see that they were even wetter than we were.
Finally, 'The Garden' saw Take That on a huge mechanical elephant exiting the B Stahe ready for the Main Stage show.

 
  
From the Main Stage, Mark sang 'Shine' with force and his voice was perfect, every note being sang along to. 'Up All Night' saw the band given their own instruments; Gary on Keys, Jason on Guitar and Howard on Drums. Once Mark sung the line 'Would you like to come back to my flat?' the crowd were in hysterics, girls were being pulled out of the crowd after fainting, everyone losing their cool and their make-up!

   Jason sang next, with 'Wooden Boat' from 'Beautiful World' and 'How Did It Come To This' from 'The Circus.' His performance was taken in by the crowd with Gary commenting on how tight Jasons trousers were, ending with the crowd chanting 'OFF OFF OFF!'

   It was Gary's turn next, with his solo of 'The Circus.' It was beautiful and compelling with just his piano accompanying his voice. (This was when he noticed me and smiled, I went absolutely CRAZY!)

Howard ended up singing one of the best songs of the night. 'What Is Love' was sang with such emotion and during the song, the boys put on their clown make-up ready for the medley.

  

The medley of 'Do What U Like/ Could It Be Magic/ Take That & Party' was performed at the B Stage due to the dance moves and vigourous routines that they performed. This was my personal favourite bit of the entire show. It gave us a chance to see them perform true old hits that they never really perform nowadays.

'Said It All' was a really emotional and heartfelt performance from Gary, all of them standing at the stage joining in still dressed as clowns, copying their video. 'Never Forget' got the stadium on it's feet again, creating a wave of sound that echoed around the stadium.

'Patience' showed the boys letting the crowd paticipate more by them holding their microphones at the crowd and 'Relight My Fire' was opened by a giant Ringmaster. The was the most risqué of the show as the boys were equipped with whips and joined by women dressed as panthers and cats on leads. The singer doing the female lead was Lolita, the singer of the original song and she lit up the stadium with her gospel voice.

   'Hold Up A Light' was the penultimate song, sung by Mark and it lit up the whole crowd. The final song was Take That's best ever song 'Rule The World,' with pyrotechnics and fireworks to end the show with a bang. When they left the stage, the crowd was still cheering and clapping and crying.

 I know that me saying that it was the best show on Earth is extremely biased and that i'd say it no matter what, but the truth of the matter is that Take That really pulled out all the stops for this show. They had an entire circus joining them for their performance, with acrobats, trapeze artists, gymnasts, dancers and tightrope walkers. It really was a Circus and they had real stage presence when they performed, but also inbetween songs, interacting with the crowds and making jokes between themselves.

They sung it and i'll say it 'Today this could be... the greatest day of our lives' and trust me, it was!

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Have Fun! xo

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